The RG351M arrived on my doorstop today. Let’s see how it compares to my beloved RG351P.
Continue reading “RG351M — Worth the Upgrade?”
The RG351M arrived on my doorstop today. Let’s see how it compares to my beloved RG351P.
Continue reading “RG351M — Worth the Upgrade?”
Last updated: 19JUN2021 (see Changelog for details)
The ArkOS operating system for the RG351P now supports LZDoom, which opens up a bunch of possibilities when it comes to DOOM mods. So let’s look at how to set up your system for maximum fun. Note that LZDoom is supported on other devices that can run ArkOS, like the RK2020 and RGB10/RGB20, although these devices have only one analog stick, so it might not be as nice of an experience.
As of June 2021, LZDoom is also available on the 351ELEC firmware, which means you can use this guide for that operating system, too. See my 351ELEC section below.
Continue reading “Guide: LZDoom for RG351 Devices”
Last update: 10JAN2021
The 351ELEC custom firmware for Anbernic RG351P was recently released, so here is a video walkthrough to showcase some of its new features. We’ll walk you through how to install the new firmware as well as some tips and tricks that might help along the way.
Continue reading “351ELEC v1.0.6 Firmware Update”
Last updated: 23JUN2022 (see Changelog for details)
UPDATE: PortMaster has recently created a one-stop shop for all things related to running ports on retro handhelds. I recommend checking out their website and my most recent PortMaster guide instead of the guide below; I’m leaving this page up for posterity’s sake only. To get started, head over to their Games tab, find the game you want to run, and check out their instructions on that page. If you run into any issues, their discord server is also a great place to start.
While there isn’t a direct port of SM64 on PortMaster, I would recommend checking out Render96ex!
Great news – the method used to bring the awesome Super Mario 64 port for RG350 devices is now available for the RG351P and similar retro handheld devices. This port is unique in that it features a 60fps (frames per second) patch, making the game look and feel twice as smooth as it originally did. It’s worth checking out this port for this feature alone. Moreover, it’s available for both the 351ELEC and ArkOS firmwares, which is very handy!
This guide is relatively simple, but before we get started, a word about copyright: The game file for Super Mario 64 (or for any game, unless explicitly offered by the owner) is considered copyrighted media, just like a film or song is considered copyrighted media. While it’s never been tested in court, distributing game files over the internet is considered illegal. This guide will show you how to create your own port of SM64 using your own copy of the game, for your own personal use. Sharing the location of a copy of SM64 is not permitted on this site, nor is distributing a copy of the completed port we’re about to create. If you’re interested in reading more about the legality surrounding game emulation, check out my article here.
Note that the video below is quite dated, but the process is relatively the same. For the most current information, follow the written guides below.
Continue reading “Guide: Super Mario 64 Port on Retro Handhelds”Last updated: 10JAN2023 (see Changelog for details)
Yep, you can play Half-Life on the RG351P, using the ArkOS operating system. Here’s a quick guide on getting it started up.
UPDATE (10JAN2023): After a couple years of being unfinished/abandoned, a port of Half-Life is now available via PortMaster. Check out the instructions on how to get it up and running here.
Continue reading “Guide: Half-Life on the RG351P”
Last updated: 12JAN2021 (see Changelog for details)
The Anbernic RG351P has several different firmware (operating system) options beyond the stock firmware that ships with the device. So let’s look at the various firmware options available to you, and see which one might be the right fit for you.
Continue reading “RG351P Firmware Comparison Guide”
Last updated: 04AUG2022 (see Changelog for details)
I’ve had a couple people ask me about playing Minecraft on the RG351P, and honestly, until the other day, I didn’t think it was possible. But then a reader pointed out the fact that there is a homebrew version of Minecraft created specifically for the PSP (a 10-year undertaking, nonetheless!), and since PSP games work on the RG351P, I set out to get the game working on this device. As luck would have it, I was successful.
Bear in mind that this is a pared-down version of Minecraft, and it plays like the classic version of this game. I find this fitting for a console focused on retro games, and I bring it up only to temper your expectations. This game does support ad-hoc wireless multiplayer gameplay, but I haven’t been able to test it. Let’s check it out.
Continue reading “Guide: Minecraft on the RG351P”
Last updated: 02DEC2020
The PowKiddy RGB20 debuted last month, and I finally got my hands on a review copy (thanks to RetroMiMi.com). So watch below for my review video, and here are some handy tips to help you with the device.
Continue reading “Review: PowKiddy RGB20”
Last updated 31MAY2021 (see Changelog for details)
Getting the first two DOOM games set up on a new device is a rite of passage. Heck, even the latest Nintendo Game & Watch device has been hacked to play DOOM. Luckily, no complex hacking is required to run DOOM on the RG351 devices, because the RetroArch PrBoom core is already loaded on your device, ready to send you back to 1993.
So in today’s guide we’ll show you how to set up DOOM on the RG351P’s many operating systems, how to tweak the settings to your liking, and how to run DOOM mods as well.
If you are an ArkOS user, be sure to check out this LZDoom guide, which will open up even more opportunities for you.
Continue reading “Guide: DOOM (+ Mods) on the RG351P and RG351M”
I often get asked which system is best to buy right now: the RG350M ($120), RG351P ($95), or the Retroid Pocket 2 ($85 + shipping). The video below will break down all of the aspects I find most important when considering one of these devices: hardware, supported systems, user interface, screen, and performance.
Continue reading “Deep Dive Comparison: RG350M vs RG351P vs Retroid Pocket 2”