Guide: Widescreen Dreamcast on Retro Handhelds

Guide: Widescreen Dreamcast on Retro Handhelds

Last updated: 29MAY2021 (see Changelog for details)

The sixth generation of video game consoles, which included the PS2, Nintendo Gamecube, Xbox, and Sega Dreamcast, was a transformative period for both gaming and televisions. Standard (4:3 aspect) TVs were eventually replaced by widescreen (16:9) aspect ratio displays during this time, and many console accommodated this shift. A few Dreamcast games, such as Rayman 2, natively supported widescreen televisions upon release — all you have to do is go into the game settings and change it to 16:9 instead of 4:3. Most other games were natively scaled to 4:3, but many 3D titles on the Dreamcast can be altered to stretch into anamorphic widescreen. This is possible because these games render the 3D environment beyond the 4:3 displayed on a typical TV, and through various hacks we can unlock widescreen Dreamcast for over 100 titles.

These instructions are primarily written for the RetroOZ firmware on the ODROID Go Super or RGB10 Max in particular, since it has a lovely 16:9 screen, but the RetroArch widescreen hack cheats can be implemented in other firmwares such as EmuELEC, ArkOS, and 351ELEC for RG351P/M devices (or other devices with screens wider than 4:3). There are three basic methods:

  1. Use the built-in RetroRun widescreen hack or cheats options
    • Available for RetroOZ firmware only
    • Supported platforms: OGS, RGB10 Max
  2. Use widescreen hack cheats in RetroArch
    • Available for EmuELEC, 351ELEC, and ArkOS firmwares
    • Supported platforms: OGS, RGB10 Max, or any 3:2 device like RG351P/M, RGB10, OGA, RK2020, etc.
  3. Hex edit your games for permanent widescreen
    • Available for ArkOS firmware only (351ELEC may be possible with shell script creation)
    • Supported platforms: RG351P/M, RGB10, OGA, RK2020
Continue reading “Guide: Widescreen Dreamcast on Retro Handhelds”

Guide: CD-Based Systems on Retro Handhelds

Guide: CD-Based Systems on Retro Handhelds

Last updated: 09JUL2021

Today we’re going to discuss systems like PlayStation 1, Dreamcast, Sega CD, and TurboGrafx-CD (PC Engine CD). Let’s organize your files and learn how to switch discs in multi-disc games, too.

This guide applies to any RK3326 retro handheld system, such as the RG351 series, PowKiddy RGB10, ODROID Go Advance/Super, and so on. This will also apply to any device that runs an EmulationStation frontend, such as the Super Console X. The video primarily focuses on the 351ELEC firmware for the RG351 devices, but can be applied to ArkOS, EmuELEC, RetroOZ, or any other EmulationStation-based operating system that runs on these devices.

Continue reading “Guide: CD-Based Systems on Retro Handhelds”

New ArkOS Update: Dreamcast/Saturn Improvement for RG351 Devices!

New ArkOS Update: Dreamcast/Saturn Improvement for RG351 Devices!

Today I’m excited to show off the new RetroRun frontend update for ArkOS, which dramatically improves Sega Dreamcast performance on the RG351P, RG351M, RGB10, OGA, and more. It also provides significant improvements to Sega Saturn emulation, even making a few games actually playable 🙂

Continue reading “New ArkOS Update: Dreamcast/Saturn Improvement for RG351 Devices!”

Guide: Sega Dreamcast on the Retroid Pocket 2

Guide: Sega Dreamcast on the Retroid Pocket 2

Last updated 29SEP2020 (see Changelog for details)

I have a confession to make: I’d never really played the Sega Dreamcast until my Retroid Pocket 2 arrived in the mail. Because of this fact, I ended up diving into this system first, to explore all of the new games (well, new to me). Here is my quick guide on how to set up Dreamcast emulation on your Retroid Pocket 2. There are still a lot of people out in the community finding new ways to improve gameplay on this device, so expect frequent updates to the guide in the future.

Continue reading “Guide: Sega Dreamcast on the Retroid Pocket 2”